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lbl = ui.label("See me!", display.width/2, 100)
btn = ui.button("🔥 Click me!")
btn.cornerRadius=10
btn.action((event) => {
print("Click me!", event.phase)
lbl.active = !lbl.active
act.active = !act.active
})
act = ui.button("State change!", display.width/2, 500)
act.cornerRadius=10
act.action((event) => {
print("State change!", event.phase)
lbl.active = !lbl.active
btn.active = !btn.active
})
lbl = ui.label("See me!", display.width/2, 100)
btn = ui.button("🔥 Click me!")
btn.cornerRadius=10
btn.action((event) => {
print("Click me!", event.phase)
lbl.active = !lbl.active
act.active = !act.active
})
act = ui.button("State change!", display.width/2, 500)
act.cornerRadius=10
act.action((event) => {
print("State change!", event.phase)
lbl.active = !lbl.active
btn.active = !btn.active
})