examples
_animations
- animating-circles.js
- circle-grid.js
- circles-border-timer.js
- circles-inout.js
- circles.js
- cloud-delay.js
- clown.js
- drops.js
- grid.js
- helloworld-animate.js
- keyframe.js
- shapes-border.js
- square-grid.js
- squares-border-timer.js
- squares-timer-overlap.js
- troll.js
- circles2.js
- helloworld-animate2.js
- keyframe2.js
- keyframe3.js
_audio
_gravity
_particles
_sub
display
movement
- arrows-aim-shoot.js
- arrows-line.js
- arrows-rotate.js
- arrows-shift.js
- arrows-x.js
- arrows-y.js
- drag-drop.js
- falling-click.js
- follow-line.js
- follow-x.js
- follow-y.js
- follow.js
- if-on-edge-bounce.js
- input-aim-shoot.js
- input-point-goto.js
- input-point-moveto.js
- joystick.js
- strech-back-release-physics.js
- stretch-front-release-physics.js
- stretch-front-release.js
- drag-drop2.js
physics
showcase
tests
user-interface
_camera-polygon.js
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world.frame(0,0,1920,640)
display.color = color.skyblue
poly=physics.add(
display.polygon(100, 600, 50, 5)
)
poly.borderWidth=2
camera.follow(poly)
app.clicked((el) => {
els = el.radius
xdir = el.position.x > world.width/2 ? -els : els
el.applyImpulse(xdir, -els)
})
times(50, () => {
circ=display.circle(random.pos(), 20)
rndang = random.num(0, 360)
circ.color = color.hsb(rndang, 42, 92)
circ.borderColor = circ.color.darker(5)
circ.borderWidth = 5
physics.add(circ)
})
times(50, () => {
display.cloud(random.pos(), random.num(10, 50))
})