examples
_animations
- animating-circles.js
- circle-grid.js
- circles-border-timer.js
- circles-inout.js
- circles.js
- cloud-delay.js
- clown.js
- drops.js
- grid.js
- helloworld-animate.js
- keyframe.js
- shapes-border.js
- square-grid.js
- squares-border-timer.js
- squares-timer-overlap.js
- troll.js
- circles2.js
- helloworld-animate2.js
- keyframe2.js
- keyframe3.js
_audio
_gravity
_particles
_sub
display
movement
- arrows-aim-shoot.js
- arrows-line.js
- arrows-rotate.js
- arrows-shift.js
- arrows-x.js
- arrows-y.js
- drag-drop.js
- falling-click.js
- follow-line.js
- follow-x.js
- follow-y.js
- follow.js
- if-on-edge-bounce.js
- input-aim-shoot.js
- input-point-goto.js
- input-point-moveto.js
- joystick.js
- strech-back-release-physics.js
- stretch-front-release-physics.js
- stretch-front-release.js
- drag-drop2.js
physics
showcase
tests
user-interface
troll.js
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rndc = color.hsb(random.num(0, 359), 42, 95)
repeat(10, (i) => {
let c = display.circle(display.center, (i+1) * 10)
c.color = color.hsb(0, 0, 0, 0)
c.borderWidth = 11
c.borderColor = rndc
c.delay = (i+1)*40
rndc = rndc.darker()
})
timer.every(1000, () => {
let newPos = random.pos()
display.each("circle", (elem) => {
elem.animate(
{t: 400, easing: Easing.easeInOutSine, delay: elem.delay},
(to) => {
to.position = newPos
})
})
})