examples
_animations
- animating-circles.js
- circle-grid.js
- circles-border-timer.js
- circles-inout.js
- circles.js
- cloud-delay.js
- clown.js
- drops.js
- grid.js
- helloworld-animate.js
- keyframe.js
- shapes-border.js
- square-grid.js
- squares-border-timer.js
- squares-timer-overlap.js
- troll.js
- circles2.js
- helloworld-animate2.js
- keyframe2.js
- keyframe3.js
_audio
_gravity
_particles
_sub
display
movement
- arrows-aim-shoot.js
- arrows-line.js
- arrows-rotate.js
- arrows-shift.js
- arrows-x.js
- arrows-y.js
- drag-drop.js
- falling-click.js
- follow-line.js
- follow-x.js
- follow-y.js
- follow.js
- if-on-edge-bounce.js
- input-aim-shoot.js
- input-point-goto.js
- input-point-moveto.js
- joystick.js
- strech-back-release-physics.js
- stretch-front-release-physics.js
- stretch-front-release.js
- drag-drop2.js
physics
showcase
tests
user-interface
circles-border-timer.js
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th = display.circle(display.center, 120)
th.tag = "th"
th.borderWidth = 0
var initCol = random.num(0,360)
th.color = color.hsb(initCol, 100, 50)
th.borderColor = color.hsb(initCol, 70, 95)
th.animate({ duration: 400, autoreverse: true }, (to) => {
var col1 = random.num(0,360)
to.borderWidth = 30
to.color = color.hsb(col1, 100, 50)
to.borderColor = color.hsb(col1, 70, 95)
})
repeat(Math.ceil(display.width / 100), (col) => {
repeat(Math.ceil(display.height/100), (row) => {
ci=display.circle(25 + (100 * col), 25 + (100 * row), 50)
ci.borderWidth = 2
})
})
timer.every(1000, () => {
display.each("circle", (obj) => {
var col = random.num(0,360)
obj.animate(480, (to) => {
to.color = color.hsb(col, 100, 50)
to.borderColor = color.hsb(col, 70, 95)
to.borderWidth = random.num(0,30)
})
})
})